How to Play
Objective
Clear all cards from the dungeon while your health is above 0.
Card Types
- Spades ♠ & Clubs ♣ — Monsters: Deal damage equal to their value
- Diamonds ♦ — Weapons: Reduce damage from monsters
- Hearts ♥ — Potions: Restore health (max 1 per room)
Room Rules
- 4 cards appear in each room
- Face 3 cards, carry 1 forward to next room
- Only 1 potion per room (second is discarded)
Weapon Rules
- Weapons reduce damage from monsters
- Weapon becomes bound to the first monster killed
- Can only kill monsters with value ≤ bound value
- Picking up new weapon resets bound value
Avoid
Can avoid a room once, but not twice in a row.
Win / Lose
- Win: Dungeon empty, health > 0
- Lose: Health reaches 0